Transcript of a lecture will exporing the essence of compassion and how a lack of it is related to early childhood trauma and emotional repression. Furthermore, it will explore the potential of psilocybin in the resolution of emotional trauma and the cultivation of healthier relationships, as well as the potential of suffering as a necessary skill for being an adult
Sara Ness joins us on Adventures Through The Mind to have a conversation about the art of conversation and its role in our relationships and vice versa. We also explore how play can help us develop and exercise our relational and conversational skills, specifically what are called Authentic Relating games.
Our guest for this episode of Adventures Through The Mind is Bob Falconer, whose work explores the intersection between IFS and psychedelics.
For this session of The Psychedelic Café we explore the question: Why Does Our Sense Of Connection Matter?
Dr. Darcia Narvaez joins us on Adventures Through The Mind to explore how early life experiences shape our morality and culture in adulthood and the kind of early life that leads to human thriving—what she calls The Evolved Nest.
This lecture offers some context for Bad Trips that enables a healthy and helpful approach to the wounding and challenges that come with them.
Adam Strauss is on the show to dive into how psychedelic medicine helped him overcome debilitating Obsessive Compulsive Disorder
This episode not only discusses the power of psilocybin to help us develop the skill of confident vulnerability but also what such a psychedelic lesson might mean for masculinity in the cultural context of inner-city Detroit.
Kambo refers to the secretions of Phyllomedusa bicolor, aka the giant monkey tree frog. Originating in the Amazon Rain Forest, tribes have used the frog’s secretions as a medicine for a very long time. The secretions are placed onto freshly burned holes in the skin to generate a powerful purging effect.
As the technology of virtual reality continues to progress, it is important that we look beyond the uses gaming companies, Facebook, and Samsung will develop it for. What happens when the capacity to build a completely immersive and convince alternate reality lands in the hands of visionary artists and shamanic healers?